wxSocketServer
generated from ../src/mod_io/socksrv.cppThis class implements server sockets. A server socket waits for requests to come in over the network.
Constants
Constructor
wxSocketServer
wxSocketServer(Address,
Flag = wxSocketFlags.NONE)
| Name | Type | Default | Description |
|---|---|---|---|
| Address | wxSockAddress | ||
| Flag | wxSocketFlags | wxSocketFlags.NONE |
Constructs a new wxSocketServer.
Methods
accept
accept(Wait = true) : wxSocketBase
| Name | Type | Default | Description |
|---|---|---|---|
| Wait | Boolean | true | If wait is true and there are no pending connections to be accepted, it will wait for the next incoming connection to arrive. |
Accepts an incoming connection request, and creates a new wxSocketBase object which represents the server-side of the connection. Returns an opened socket connection, or NULL if an error occurred or if the wait parameter was false and there were no pending connections.
acceptWith
acceptWith(Socket,
Wait = true) : Boolean
| Name | Type | Default | Description |
|---|---|---|---|
| Socket | wxSocketBase | ||
| Wait | Boolean | true | If wait is true and there are no pending connections to be accepted, it will wait for the next incoming connection to arrive. |
Accept an incoming connection using the specified socket object.
waitForAccept
waitForAccept(Seconds = -1,
MilliSeconds = 0) : Boolean
| Name | Type | Default | Description |
|---|---|---|---|
| Seconds | Integer | -1 | |
| MilliSeconds | Integer | 0 |
This function waits for an incoming connection. Use it if you want to call accept or acceptWith with wait set to false, to detect when an incoming connection is waiting to be accepted. Returns true if an incoming connection arrived, false if the timeout elapsed.
© 2002 - 2007 Franky Braem.